AI COMIC CREATOR, GRAPHIC DESIGNER, ANIMATOR
Retired, Still Creating: Anabran Abdhul Quarnain Builds a Comic Universe With AI
After 25 years in graphic design and animation, Anabran Abdhul Quarnain is spending retirement building the comic universe he once imagined. The Fracture Protocol creator discusses cinematic storytelling, his hands-on approach to AI comics, and why this technology feels like a childhood vision of the future coming to life.

His science-fiction trilogy, The Fracture Protocol, follows superpowered Sentinels uncovering disturbing secrets beneath the authority of a galactic government. What began with character designs grew into an ambitious, interconnected story shaped by his love of comics, animation, and video-game worlds.
Quarnain approaches each comic image like a movie frame, drawing on cinematography to direct the action. He combines AI-generated imagery with manually arranged pages and lettering, applying the typography, composition, and print-production skills he developed professionally. For him, the tools have opened a new outlet for experience and imagination.
In this conversation, he shares his creative process, the challenges of getting physical books printed, and his candid views on AI and technological change. He also discusses the less familiar task of finding readers while protecting what matters most in retirement: his peace, his health, and time with his grandchildren.
QUESTION 01
You grew up collecting Marvel comics in the 1970s. Which characters or stories captured your imagination, and when did you first think about creating a comic universe of your own?
QUESTION 02
You spent 15 years in print graphic design before moving into freelance animation for another decade. What inspired that transition, and how have those two careers shaped the comics you create today?
QUESTION 03
Introduce us to The Fracture Protocol. What is the trilogy about, who are its central characters, and what sets its world apart?
QUESTION 04
Where did the idea for this story begin? Did you know from the start that it would be a trilogy, or did the scope grow as you developed it?
But as of now I do have a set of 10 copies of the first book in physical form that I show to people just to give them an idea of what type of comic books I do instead of asking them to go log in on a website which of course people will never take the time to do but when you show them a physical book right then and there their eyes light up there's still a lot of value in physical books but again doing it on out of pocket particularly now that I'm retired on a fixed income is not really viable so I'm hoping to build a following enough that I could possibly do a crowdfunding campaign
QUESTION 05
How did you first get into AI image generation, and what drew you to Mage.space? Was there a moment when you realized these tools could help you produce the comics you had imagined?
I stumbled upon Mage.space quite by accident and was immediately besotted with one of their toon presets which I use to make my first somewhat experimental graphic novel "Athena's paradox" back then mage.space did not even have the ability to create and store characters for reusable generations with the same character so if you look at the Athena paradox book that I have on comics authority I came up with a way to account for the fact that the characters overall look and clothing couldn't be consistent throughout the book by putting it into the story whereby my main character was experiencing quantum shifts into multiple iterations of the universe which sort of explained away why there was no consistency between the costume designs and all of that as I said it was very experimental but mage.space very quickly improved all of their tools I strongly recommend popping over there and taking a look because it's truly one stop for everything as it gives you access to all of the major frontier models right there on the site it has a built in video and image upscaling it has separate apps that can do face swaps that can replace characters clothing backgrounds in existing video footage there are so many tools over there that I have not even had time to experiment with because I'm mostly focused on comics and have been doing my cartoon animations using grok over@x.ai but lately I've Began using the video animation at MAGE a lot more
QUESTION 06
Walk us through how you build a finished page. How do you combine writing, image generation, design, editing, and lettering, and which stages require the most hands-on work?
Because I opted for the $60 per month Pro Plus plan over there I get unlimited image generations and I can also generate unlimited videos at 860 by 480 I believe but I can use the on site upscaler to upscale my videos up to at least 720p and if I want to go 1080 I'll have to use a token or what they refer to as gems over there.
they give me 3500 gems every time my renews every month but right now I keep about 12 to 13,000 gems on hand whenever I want to use them to speed up a image generation.
Once I am happy with the particular image or shot I may take it over to the Upscaler to make it even larger or if I need to do a quick edit I have access to multiple frontier systems including Grok which is very good and I can literally edit an image they also have some really good relighting tools where you can actually change the direction and add really cool rim lighting to your comic images to make them much more dynamic
Once I am satisfied with the particular image or shot I simply download it and drag it onto the page with the Comic life software so the only truly manual part is creating interesting panel layouts and comic life and of course going back and adding the lettering which I do by using a software called VoiceTyper where I literally just drag a word balloon onto the panel and speak into my podcasters microphone which is converted into text right there in the comic life software so that it saves me from having to actually type anything in fact I'm using that same software to respond to your interview questions as I've gotten very lazy and really do not like typing on a keyboard anymore
QUESTION 07
With your background in 2D and 3D animation, how do you approach movement, camera angles, and pacing on a comic page? Are there techniques from animation that help you make a scene feel alive?
a typical prompt over at MAGE starts out with "create a cinematic low angle camera view comic book illustration of xxxx" so I get much more dynamic images by using the language of cinematography such as low angle, wide shot, worm's eye, view bird's eye view ,3/4 over-the-shoulder view ,all of this terminology results in getting some really interesting camera angles instead of those flat boring perfectly centered square grid angles that you see coming out of ChatGPT and other image generators which are not the fault of the AI technology it's a matter of the person doing the prompting not knowing how to describe an interesting scene
QUESTION 08
You’re completing the final lettering of the trilogy’s third book. What has finishing such a substantial project taught you, and what would you approach differently if you were starting the first book today?
QUESTION 09
As someone who worked professionally in design and animation before using generative AI, how do you view the debate around these tools? Have you faced criticism, and how do you respond to people who assume AI-assisted work requires little effort or creative skill?
I often remind people that there were chemical engineers and silver recovery specialists who had lucrative careers working at Eastman Kodak most people have completely forgotten about those people as they take 8k video and photographs on their smartphones I do not even engage with the anti AI crowd except to mock and ridicule them on places like X.
You're not going to stop technological progress to protect a small minority of peoples jobs and livelihoods I know that seems harsh to say but that's the reality of technological innovation and not just in the creative fields but in any other industry these type of advancements displace people so if you're not in a position to adopt these new tools and move on or find another means to make your income I don't know what to tell you yes I'm in the somewhat advantageous position of being retired and not having to go out and compete in the marketplace anymore because there will be no future for people trying to make a career doing creative work that involves making any types of imagery and eventually any types of animations as well that's the reality of it so I don't really care about the criticism because I'm old enough to have seen it all happen before in the print industry and other industries as well
QUESTION 10
You’re building a following with the possibility of crowdfunding printed editions. What have you learned about finding readers, and what would make you feel ready to launch a campaign?
QUESTION 11
Your retirement plans include expanding your comic universe, staying consistent in the gym, and enjoying your grandchildren. How do you keep creating enjoyable and stress free, and what would you most like to accomplish in this next chapter of your life?
At this point my primary inspiration is my grandchildren getting to enjoy them and trying to maintain a high level of health and fitness and enjoying whatever time I may have left and being able to get these ideas out of my head instantaneously through AI has just been a gift that I thought I would not live to see I don't know if you've ever seen the original Blade Runner movie I'm sure you have. but think of the scene where Deckard is sitting in his apartment analyzing those photos that he confiscated from one of the replicants apartment and just telling it what to do. look how primitive that looks compared to the world we're living in right now we're almost on the verge of that Star Trek technology future that I fantasized when I was a kid back in the 1970s so yeah I'm really looking forward to the way things are unfolding and just enjoying this new technology and just living this peaceful, carefree life.
QUESTION 12
Is there anything we haven’t mentioned that you want to say?
don't die!! not yet
this world is about to become a really really interesting place and you're not going to want to miss it.
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